Genre is Rule 0
Posted by Runeslinger on January 27, 2013 · 7 Comments
Now available in audio form with commentary from 2020 Casting Shadows Podcast I watched a video clip yesterday evening which asked “Why?” in connection to the disparity in numbers between those who will choose to respond to an ad looking for D&D or Pathfinder players as compared to the number who will respond to ads … Continue reading →
Category Aces & Eights, All for One: Regime Diabolique, Brass&Steel, Call of Cthulhu, Godlike, Hollow Earth Expedition, Leagues of Adventure, Running Games, Stormbringer, Technical Questions, Technoir, The Blog, Themes and Intentions · Tagged with Aces & Eights, dungeon crawl classics, Dungeons & Dragons, gaming, genre conventions, Role-playing game, roleplaying games, RPG, running games, World of Darkness, Wraith the Oblivion
Saturday Seed ~ 140 (Aces&Eights)
Posted by Runeslinger on January 26, 2013 · Leave a Comment
This week’s seed is a small one for problem solvers and community builders in Aces&Eights. It is suitable as a one-shot or limited number of sessions with established characters. My Saturday Seeds also reappear on Ancient Scroll on random Saturdays~ The seed The seed entails the characters stumbling across a scene of great tragedy and … Continue reading →
Category Aces & Eights, Saturday Seeds · Tagged with Aces&Eights, Plot Ideas, roleplaying, Story Hooks
Casting Runes 2: Populating a Peculiar Place
Posted by Runeslinger on January 19, 2013 · Leave a Comment
This post continues the exploration and implementation of RuneQuest 6th Edition for the creation of a sword and sorcery campaign setting. Decades ago, when I was running fantasy stories as a matter of course, my worlds were planets circling stars and followed the laws of physics as I understood them. About the only thing that … Continue reading →
Saturday Seed ~ 139 (HEX)
Posted by Runeslinger on January 19, 2013 · Leave a Comment
This week’s seed is for Hollow Earth Expedition, and involves a rare moment when the characters are at home doing nothing. We all know how the universe hates that. The seed The seed involves giving the characters a choice about becoming aware of forces seeking to meddle in world affairs to their own benefit behind … Continue reading →
Category Hollow Earth Expedition, Saturday Seeds, Ubiquity · Tagged with Hollow Earth Expedition, Plot Ideas, roleplaying, Story Hooks, Ubiquity Roleplaying System
Saturday Seed ~ 138 (Call of Cthulhu)
Posted by Runeslinger on January 12, 2013 · Leave a Comment
This week’s seed is for Call of Cthulhu either in the 20’s or in the modern era and combines fear, wonder, and inconvenient locations to give your Investigators more reasons to doubt the motives of a universe which allows them to live in it. The seed The seed involves the opportunity to participate in an … Continue reading →
Category Call of Cthulhu, Saturday Seeds · Tagged with Call of Cthulhu, Plot Ideas, roleplaying, Story Hooks, Trail of Cthulhu





