Saturday Seed ~ 147 (Desolation)

This week’s seed is for Desolation by Greymalkin Design Studio.  The depth and breadth of possibility in running campaigns for this game always impresses me each time I leaf through it. All the inspirational sparks are there, without the massive overhead of lore to swallow and disseminate. That the game can still evoke a very … Continue reading

Shadowscast Episode 10

This tenth episode of Shadowscast, the last of Volume 1 and a year of presenting ideas in this way, presents many short segments on Korea ranging from the mundane to the threatening with a side order of delicious, a few short unboxing clips from the last few months, one segment offering a short overview on … Continue reading

Taking a Stab at Seven Games

The Black Campbell got me thinking about the Seven Games thread that has been running on G+ for a while. This was a topic I had been studiously ignoring as it doesn’t seem to easily break down into 7 discrete games for me. I tend to run more than one game at a time, and … Continue reading

Broken Rooms: in my e-hands

At GenCon 2012, so the story goes, Greymalkin Designs released a limited run of hardcover copies of their new RPG, Broken Rooms. Not having been anywhere near that side of the Earth, I must content myself with the PDF obtained from my friendly enabler Drivethrurpg to take a look at it. Update: Curious about the … Continue reading

Saturday Seed ~ 118 (Desolation)

This week we have a seed for the post-apocalyptic ‘high fantasy brought low’ game  from Greymalkin Design Studio, Desolation. The first of the Ubiquity Roleplaying System licenses, Desolation strikes out in very unusual directions and creates a very harsh world full of adventure and possibility. The Casting Shadows blog offers Saturday Seeds and campaign starters every Saturday … Continue reading

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