Posted by Runeslinger on January 2, 2012 · 4 Comments
This month’s RPG Blog Carnival, hosted by Keith J. Davies, covers the topic ‘Fantastic Locations’ and as I tend to run games set in one way or another in a version of the real world – my current games notwithstanding – I was left wondering if I would be able to participate. After a little thought, … Continue reading →
Posted by Runeslinger on December 31, 2011 · Leave a Comment
The December RPG Blog Carnival for 2011 was on the theme Heroes – Living and Dead, and drew a solid range of posts from the technical through the speculative and on into the introspective. Each in their own way is well worth a read, and I suspect that as different heroes speak to different people among … Continue reading →
Posted by Runeslinger on December 27, 2011 · 5 Comments
This blog will be incorporating video posts for RPG material into the normal flow of things from now on. I am planning on releasing no more than 1 per month, but the initial episodes will have an experimental nature which may include alterations of schedule, format, and content. Initial Intentions The video posts will cover … Continue reading →
Posted by Runeslinger on December 23, 2011 · Leave a Comment
These entries comprise the official turn resolution posts for Act V Scene 1 of our PBeM-run A Time of War Mechwarrior RPG campaign entitled Hair of the Dog. This scene encapsulates the entire urban aspect of the Battle for the port city of Beasville on the planet Oliver – a Marik industrial world recently annexed … Continue reading →
Category A Time of War, Battletech, Battletech / Mechwarrior, Battletech Actual Play, Mechwarrior Live Game Reports, Running Games · Tagged with A Time of War, Armored Core, BattleMech, Battletech, Eastern Time Zone, Massively, Mecha, Namco Bandai Holdings, Play-by-mail game
Posted by Runeslinger on December 23, 2011 · Leave a Comment
These entries comprise the official turn resolution posts for Act V Scene 1 of our PBeM-run A Time of War Mechwarrior RPG campaign entitled Hair of the Dog. This scene encapsulates the entire urban aspect of the Battle for the port city of Beasville on the planet Oliver – a Marik industrial world recently annexed … Continue reading →
Category A Time of War, Battletech, Battletech / Mechwarrior, Battletech Actual Play, Mechwarrior Live Game Reports, Running Games · Tagged with A Time of War, BattleMech, Battletech, live report, Mecha, Mechwarrior