Cthulhu by Frostbite – pt.2

A complaint I have often heard from new CoC Keepers is how to persuade players to “go into the basement.” As others have said before me, you are setting yourself up for failure, or at the very least a predictable and flat encounter if your session is being constructed that way. The trick lies not … Continue reading →

Serial Settings 1: Ubiquity ~ Week 44

The entry this week for Serial Setting 1 for Ubiquity further details a peculiar and somewhat rare effect of the South Pacific anomaly on the beautiful yet deadly Windlet Islands. The Serial Settings series of posts is intended to provide usable setting material for busy GMs. Series 1 is for those looking to run Daring Tales of Adventure or Hollow … Continue reading →

So last time, the world ended…

This past Sunday, my stint of being ‘just a player’ ended as Kyrei’s introductory story came to its dramatic conclusion with our characters stumbling across an incredibly compelling quest story, just as the world ended. I guess we had to expect that given that we were exploring the rich setting for Greymalkin Designs’ fascinating post-apocalyptic … Continue reading →

Serial Settings 1: Ubiquity ~ Week 43

The entry this week for Serial Setting 1 for Ubiquity further details an effect of the South Pacific anomaly on the beautiful yet deadly Windlet Islands. The Serial Settings series of posts is intended to provide usable setting material for busy GMs. Series 1 is for those looking to run Daring Tales of Adventure or Hollow Earth Expedition. 43) South … Continue reading →

Serial Settings 1: Ubiquity ~ Week 42

The entry this week for Serial Setting 1 for Ubiquity further details an aspect of the anomaly responsible for many of the mysteries of the beautiful yet deadly Windlet Islands. The Serial Settings series of posts is intended to provide usable setting material for busy GMs. Series 1 is for those looking to run Daring Tales of Adventure or Hollow Earth … Continue reading →

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