Casting Runes 6: A Season for All Things – Session 10 Recap

This post continues the exploration and implementation of RuneQuest 6th Edition in a sword and sorcery campaign setting. This session was delayed for two weeks due to scheduling problems on various fronts. With these things sorted out for the next little while, play is expected to continue smoothly. The recap of session 1 can be found … Continue reading

Casting Runes 6: A Season for All Things – Session 9 Recap

This post continues the exploration and implementation of RuneQuest 6th Edition in a sword and sorcery campaign setting. This session was run without the player of the mystic-warrior, Gorwyn. As Gorwyn’s wounds still need time to mend, and as the surgeon has discovered something terrible in his examination which he must quickly attempt to rectify, it was agreed … Continue reading

Casting Runes 9: Cuisine

This post continues the exploration and implementation of RuneQuest 6th Edition for the creation of a sword and sorcery campaign setting. In this short entry for the series, we will take a look at some of the best-known regional dishes of the Firmament. Perhaps some of you will dream of these like I have begun … Continue reading

Casting Runes 6: A Season for All Things – Session 8 Recap

This post continues the exploration and implementation of RuneQuest 6th Edition in a sword and sorcery campaign setting. This session saw the return of the wry and secretive Wakefield, and brought the campaign itself to another major turning point. The recap of session 1 can be found >HERE< The recap of session 2 can be found … Continue reading

Casting Runes 8: Pantheons and Perspectives

This post continues the exploration and implementation of RuneQuest 6th Edition for the creation of a sword and sorcery campaign setting. In this entry for the series, we will take a look at some of the organized pantheons which have sprung up through the ages of organized worship, and after the gradual decline in instances of deific … Continue reading

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