Battletech Lunchtime Challenge – Turn 1a
Turn 1 of the second Battletech Lunchtime Challenge takes shape with movement and the Attacker’s declaration of fire. The Defender made a bold dash toward the goal, while the Attackers swept in behind him and let loose with an uncharacteristically successful barrage of fire from medium lasers. Battle has been joined and first blood drawn. … Continue reading
Battletech Lunchtime Challenge 2: Scenario
The second Battletech Lunchtime Challenge is a very specific kind of scenario of survival and evasion on the one hand, and harassment and evasion on the other. It pits one large, heavily-armed and armored, slow-moving opponent, against two lightly outfitted, much faster aggressors. The scenario is set in 3028. The Defender: The defender will be controlling a … Continue reading
Serial Settings 1: Ubiquity ~ Week 29
This week’s entry of this year’s Serial Setting for Ubiquity is a look at one of the natural wonders of the mysterious Windlet Islands. The Serial Settings series of posts is intended to provide usable setting material for busy GMs. Series 1 is for those looking to run Daring Tales of Adventure or Hollow Earth Expedition. 29) The Nesting … Continue reading
Saturday Seed ~ 55 (Call of Cthulhu)
This week’s seed is for Call of Cthulhu, but has a low tentacle count – perhaps due to decreased slime production. The Seed A man in good quality clothing, with no memory of anything; including language, is found lying in the street near the home of one of the investigators. He has not been robbed, … Continue reading



