The Podcast- On #RPGaDAY2026 Days 17-31
- On #RPGaDAY2026 So far: Days 1-16
- #RPGaDAY2026 and some Brief Updates
- On Suspected Inspirations for the Delta Green RPG with Jason Connerley
- A friendly conversation about natural-feeling characters with SettingFirstRPG
- A Friendly Conversation on Character Social Inequality in RPGs
- A Frightfully Cheerful Conversation on Horror and Comedy
- On the idea of a "Better Game"
- On what might be in a name, and Listener Calls
- Biting the Bullet with Jason Hobbs [video]
Hooded Lantern
Clipping Service
Whispers in Darkness
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Casting Runes 6: A Season for All Things – Session 8 Recap
This post continues the exploration and implementation of RuneQuest 6th Edition in a sword and sorcery campaign setting. This session saw the return of the wry and secretive Wakefield, and brought the campaign itself to another major turning point. The recap of session 1 can be found >HERE< The recap of session 2 can be found … Continue reading →
Filed under BRP, Campaign Recaps, Characters and Support Cast, Live Game Report, Preparation and Preparedness, Runequest, RuneQuest, RuneQuest Actual Play, Running Games, The Blog, Themes and Intentions · Tagged with Actual Play, Campaign setting, campaign world, Character creation, fantasy settings, recap, roleplaying, Runequest, sword and sorcery
Running Interrogations in RuneQuest
When I first went over the list of Professional Skills in RuneQuest, I was happy to see how manageable the list is. Games with long and specific skills lists can be daunting to get used to, and bog down simple things like character generation. While the list in RQ6 is easy to get a grip … Continue reading →
Filed under BRP, Runequest, Running Games, Technical Questions · Tagged with roleplaying, roleplaying games, roleplaying system, Runequest, running games
Casting Runes 8: Pantheons and Perspectives
This post continues the exploration and implementation of RuneQuest 6th Edition for the creation of a sword and sorcery campaign setting. In this entry for the series, we will take a look at some of the organized pantheons which have sprung up through the ages of organized worship, and after the gradual decline in instances of deific … Continue reading →
Casting Runes 6: A Season for All Things – Session 7 Recap
This post continues the exploration and implementation of RuneQuest 6th Edition in a sword and sorcery campaign setting. This session was also short a player, so this recap still focuses on Turged and Gorwyn as they return from their search and rescue mission and the untamed brutality of the Desert of Screams. The recap of session 1 can be … Continue reading →
Filed under BRP, Campaign Recaps, Characters and Support Cast, Live Game Report, Preparation and Preparedness, Runequest, RuneQuest, RuneQuest Actual Play, Running Games, The Blog, Themes and Intentions · Tagged with Actual Play, Campaign setting, campaign world, Character creation, fantasy settings, recap, roleplaying, Runequest, sword and sorcery
Casting Runes 6: A Season for All Things – Session 6 Recap
This post continues the exploration and implementation of RuneQuest 6th Edition in a sword and sorcery campaign setting. This session was short a player, so this recap focuses on Turged and Gorwyn as they undertake a search and/or rescue mission which might have otherwise been the brutal death of some of our dwindling stock of NPCs. The recap … Continue reading →
Filed under BRP, Campaign Recaps, Characters and Support Cast, Live Game Report, Preparation and Preparedness, Runequest, RuneQuest, RuneQuest Actual Play, Running Games, The Blog, Themes and Intentions · Tagged with Actual Play, Campaign setting, campaign world, Character creation, fantasy settings, recap, roleplaying, Runequest, sword and sorcery
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Livre d’Eibon
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- #RPGaDAY: Day 31 – Edge (Ability; Fair; Continuum)
- #RPGaDAY2026 – Some Memorable Responses
- #RPGaDAY: Day 30 – Pride (Emotion; Blessed; Space: 1999)
- #RPGaDAY: Day 29 – Labor (Emotion; Effort; Space: 1999)
- #RPGaDAY: Day 28 – Devotion (Emotion; Charity; Space: 1999)
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