Discomfort, Fear, Terror, and Vast Cosmic Horror, on a dime a day
A blog I have been reading regularly since I started using WordPress (The Black Campbell), mentioned in passing the difficulty of running horror games and that, plus listening to some podcasts of actual games got me thinking about the skills it takes, and the effort that is required to set specific moods in a game session. … Continue reading
RPG DNA – Truly Memorable Characters
I think some of my best memories of gaming would have to be the truly inspired and/or inspiring characters that players have created for my games. A project for another day would be one where I list the great characters I have gotten to interact with as a player in others’ games. In no particular … Continue reading
SFB meets Prime Directive
This idea has been on my prodigious back-burner for a very long time. The basic idea is to have the game be mostly roleplay using Prime Directive, where the consequences for political ham-handedness can be played out using Starfleet Battles. The scenario I have in mind is like the episode (Friday’s Child, season 2) where … Continue reading




