Palladium Fantasy: a pleasant return ~ part 3

And in the fury of this darkest hour We will be the light You’ve asked me for my sacrifice And I am Winter born -Cruxshadows, Winterborn Unlike most of my games, the initial set-up of this campaign was built around a strong, pre-envisioned arc, while character creation was a mix of random trait generation and … Continue reading

Discomfort, Fear, Terror, and Vast Cosmic Horror, on a dime a day

A blog I have been reading regularly since I started using WordPress (The Black Campbell), mentioned in passing the difficulty of running horror games and that, plus listening to some podcasts of actual games got me thinking about the skills it takes, and the effort that is required to set specific moods in a game session. … Continue reading

Saturday Seeds – 2 (World of Darkness)

WoD (any): The Embedded Journalist~ A good part of any World of Darkness game is in having the characters always a little worried about what else is out there in the darkness being more angsty, spooky, and manipulative than they themselves are. Over the years, I have found it helpful to incorporate a character I … Continue reading

RPG DNA – Truly Memorable Characters

I think some of my best memories of gaming would have to be the truly inspired and/or inspiring characters that players have created for my games.  A project for another day would be one where I list the great characters I have gotten to interact with as a player in others’ games. In no particular … Continue reading

RPG DNA – Memories and Inspirations

When I started this blog a little while ago, it seemed natural to me to include a blurb about how my perspective on gaming was formed and what my rpg roots are. As I hunted around for other blogs to fill out my blogroll and links list, I discovered to my pleasant surprise that this … Continue reading

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