Posted by Runeslinger on September 30, 2010 · Leave a Comment
I made pretty extensive use of the Talk Like a Pirate sale at Drivethrurpg although I did not come across nor hunt for all the treasure chests. I was fairly focused in my approach to perusing the site and subsequently purchasing particular items. I had a three day holiday in which to slowly assess what I … Continue reading →
Category Aces & Eights, All for One: Regime Diabolique, Battletech / Mechwarrior, Mutants and Masterminds, Playing in Games, Reviews, Running Games, Serenity, Shadowrun, The Games · Tagged with playing in games, roleplaying, RPG, running games, The Blog, Thoughts
Posted by Runeslinger on September 29, 2010 · 8 Comments
I will clap my hands three times, you full moon! On the third clap, I want to see you eclipse yourself! Don’t you find that too often in RPGs, the sheer eloquence and majesty of language used as a weapon, fuelled by passion, ego, and the momentum sparked by the furious pressure of dozens of eyes, … Continue reading →
Posted by Runeslinger on September 26, 2010 · 5 Comments
Although I haven’t read every word in the core book from Triple Ace Games, I can already tell that All for One is one of those games that I hope I get to play, rather than run: I really want to play a character in this setting! This game, compellingly written by Paul ‘Wiggy’ Wade-Williams, … Continue reading →
Posted by Runeslinger on September 25, 2010 · Leave a Comment
This seed is blown by the winds of war, for the Battletech RPG – in whatever incarnation you might use it, or just for Battletech itself should you prefer. I played it for the first time in 1987, how about you? The soil: The PC lance is scheduled to drop in desert terrain after sunset … Continue reading →
Posted by Runeslinger on September 24, 2010 · 2 Comments
In both of my proposed campaigns, Icons and Mechwarrior, I have a lot of lead time to prepare and I have clear themes in mind. Really, this is the second best of all possible situations. It could only be made better by having clear start dates, and known players with clear character ideas. As I … Continue reading →