Mechwarrior PBeM report – Interlude: Hair of the Dog
Interlude: Drunken ‘Mech Talk Cacophony Club, Hanburton 4:22am, September 5, 3028 Luke: “You know this planet has the makings of some one-off mech designs. I’ve always been a fan of the more versatile mech over the specialists they seem to produce these days. The Griffin factory for example. Wonderful fire support mech, but everyone is … Continue reading
Pulp Time
If I could only have gotten here sooner, I might have prevented this As I have mentioned many times in posts on this blog, I have a difficult time maintaining the breathless pace of heroic action I feel is required for great ‘pulp’ gaming. Whether this be of the mysterious vigilante variety, or that of … Continue reading
Serial Setting 1: Ubiquity ~10
This series of posts is intended to provide a quickly usable setting for busy GMs looking to run Daring Tales of Adventure or Hollow Earth Expedition. Each serial installment for the setting, builds on, connects to, or in some way embellishes those that have gone before. Story seeds are liberally strewn throughout, and each entry features a location and a … Continue reading
Saturday Seed – 35 (Call of Cthulhu)
This week’s Saturday Seed is being planted for Call of Cthulhu, and in celebration of hated winter, it is being planted in permafrost and snow. The seed: Investigators of the macabre and mind-shattering realities of a beleaguered world which will one day return to the overwhelming grip of the Great Old Ones are often not … Continue reading


