Mythos Mythras

Mythos Mythras, you say…? We are currently using Mythras + Luther Arkwright, with some renaming of player information, to run a Mythos campaign set at various points in the 19th and 20th centuries. One of the goals is to heighten the horror of Mythos activity and encounters by bringing human cult violence and insanity into … Continue reading

Grimaud’s Crowbar

A brief note of introduction before we learn how Grimaud came to meet Chekhov. Over the past year and more a small group of friends and I have been running Triple Ace Games’ All for One: Regime Diabolique as a co-operative, co-GM’d campaign. The game, developed for the Ubiquity Roleplaying system and inspiringly written by … Continue reading

Aethercon VI – November 10-12

November has rolled around again with Aethercon in tow, this time for its sixth iteration. Aethercon, unlike many online conventions, attempts to provide a live convention feel in an online environment by providing easy access to tutorials, contests, seminars, a vendor’s hall, and of course – gaming. One perk about online conventions than cannot be … Continue reading

#RPGaDay 2017 Restrospective

#RPGaDay is over for another year. As usual, it is a bit of a mystery if it will return next year, and in what form, but that anticipation is becoming a part of what is shaping up to be the tradition of the event. The year 2017 was the biggest, yet and it will be weeks … Continue reading

#RPGaDay 2017: Day 31

The last question for #RPGaDay for 2017 is one that looks forward to how things will take shape in the year ahead. What do we as gamers anticipate most for 2018? Whether that is the realization of one of our own projects, or the arrival of someone else’s work; whether that is the launch of … Continue reading

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