The Podcast- On #RPGaDAY2026 Days 17-31
- On #RPGaDAY2026 So far: Days 1-16
- #RPGaDAY2026 and some Brief Updates
- On Suspected Inspirations for the Delta Green RPG with Jason Connerley
- A friendly conversation about natural-feeling characters with SettingFirstRPG
- A Friendly Conversation on Character Social Inequality in RPGs
- A Frightfully Cheerful Conversation on Horror and Comedy
- On the idea of a "Better Game"
- On what might be in a name, and Listener Calls
- Biting the Bullet with Jason Hobbs [video]
Hooded Lantern
Clipping Service
Whispers in Darkness
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Shadowscast – episode 3
This episode touches on four topics. We continue our look at Seoul as a setting, discuss gaming in public, review the excellent service from Noble Knight Games, and take a look at our initial impressions of the Ubiquity Roleplaying System. Volume 1, Episode 3 Related articles Shadowscast – episode 1 from Casting Shadows (runeslinger.wordpress.com) Shadowscast … Continue reading →
Filed under All for One: Regime Diabolique, Desolation, Hollow Earth Expedition, Running Games, Shadowscast, The Blog, Ubiquity · Tagged with Android, CthulhuTech, Godlike, Role-playing game, Seoul, Shadowscast, Ubiquity, Unhallowed Metropolis
Saturday Seed ~ 88 (Palladium Fantasy)
This week’s seed is for Palladium’s rich fantasy setting and takes a stab at racial intolerance at the same time. The Seed One of the characters comes into possession of a magical blade which proves itself able to communmicate with its accepted owner emapthically. As the days pass, it soon becomes obvious that it also provides … Continue reading →
Filed under Palladium Fantasy, Saturday Seeds · Tagged with Palladium Fantasy, Plot Ideas, roleplaying, Story Hooks
All for One ~ Regime Diabolique Campaign Development Report 1
This post is intended both to help newcomers to All for One: Regime Diabolique get into the game more smoothly by looking at some of the more common questions about some important Skills and Talents, about the Magic system, and about Combat. The series will then lay out a sample campaign for the game via … Continue reading →
Filed under All for One: Regime Diabolique, Running Games, Technical Questions, The Blog, Ubiquity · Tagged with All for One, Campaign (role-playing games), Character creation, Character sheet, Ubiquity
Saturday Seed ~ 87 (Shadowrun)
This week’s seed is for Shadowrun. It is incredibly small, but could roam anywhere between amusing and deadly dangerous depending on how you set it up, and the sort of character you use as the target. The Seed A Sorcerer of some accomplishment has been devoting himself to obtaining a higher grade of Initiation, … Continue reading →
Filed under Saturday Seeds, Shadowrun · Tagged with Plot Ideas, roleplaying, Shadowrun, Story Hooks
Divvying up the Divinations
I don’t play too many games where predicting the future comes up all that often. Additionally, I don’t find my players actually take this sort of past information-gathering skill too often, usually being more in favour of interacting with Contacts and so on, but when they do, I like to shoot for portraying things as … Continue reading →
Filed under All for One: Regime Diabolique, Running Games, The Blog, Ubiquity · Tagged with All for One, Divination, divining the future, prophetic powers, Role-playing game, running games, setting development
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Livre d’Eibon
- From a certain point of view… On RPGs.
- #RPGaDAY: Day 31 – Edge (Ability; Fair; Continuum)
- #RPGaDAY2026 – Some Memorable Responses
- #RPGaDAY: Day 30 – Pride (Emotion; Blessed; Space: 1999)
- #RPGaDAY: Day 29 – Labor (Emotion; Effort; Space: 1999)
- #RPGaDAY: Day 28 – Devotion (Emotion; Charity; Space: 1999)
Colours out of Space
Bletherad Public Library
Splats
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