Serial Setting 2 ~ Week 6
The Casting Shadows blog’s second Serial Setting will be running once a week over a six-month period, and provide details for heroic pulp adventures for the Ubiquity Roleplaying System as presented in Hollow Earth Expedition. These ideas, set in a semi-fictional version of the Korean peninsula in 1936, present a community oppressed by faceless enemies and … Continue reading
Saturday Seed ~ 98 (A Time of War)
This week’s seed is for A Time of War. It is a short mission best used as a complication in the midst of a larger problem, although it can run independently. It can include action from the individual level up to mech level. The Seed A squad on a significant mission gets ambushed upon arrival … Continue reading
Serial Setting 2 ~ Week 5
The Casting Shadows blog’s second Serial Setting is set to run once a week over a six-month period, and provide details for heroic pulp adventures set across the Korean peninsula, present a fictionalized community oppressed by faceless enemies and their own countrymen, and suggest routes, leads, and hooks for GMs to entice groups based elsewhere … Continue reading
The Light that Never Warms (All for One: Regime Diabolique) – Campaign Report 2
This is the second installment of reports for my current face-to-face campaign which is using Triple Ace Games’ excellent All for One: Regime Diabolique ~ a game of supernatural intrigue and swashbuckling action in a dark reflection of 17th Century France. This campaign emphasizes intrigue, dark magics, and verbal sparring but includes a dash of chasing … Continue reading



