Running Westerns
Despite the deep shadows cast by the placement of gothic buttresses in my very soul, I love the sun-baked elegance of classic westerns, and the dust-caked brutality of revival westerns. Like many, I feel that the west is a rich source of material for long-term roleplay, and like some, I see no real need to stray far from real history … Continue reading
Saturday Seed – 32 (Aces & Eights)
This week’s seed is being planted for Aces & Eights. I have been reading a lot of Deadlands recently, but given my druthers I like to keep the supernatural pretty far from the cattle, so although I do have a few ideas to share for the Weird West, I will not be sharing them today. The seed: A stampede … Continue reading
Serial Setting 1: Ubiquity ~ Week 6
This serial setting for Ubiquity continues with the first of several major community focal points for the Windlet Islands. This series of posts is intended to provide a usable setting for busy GMs looking to run Daring Tales of Adventure or Hollow Earth Expedition. 6. The Island Mission Church of God, Windlet Settlement, Greater Windlet Island Not the only … Continue reading
Mechwarrior PBeM report: Scene 2 – Ambush
Hair of the Dog – Scene II AMBUSH! Hanburton Lowlands (Simulation) July 14, 3028 – 2:29pm 2:29:00pm Twin AC/10 rounds narrowly miss Lance Commander Lucas ‘Cool Hand Luke’ Rom’s Shadowhawk as it jumps to the northern plateau. The attacking lance consists of a Hunchback now seeking to use surprise and terrain to close on MadDog’s … Continue reading





