#RPGaDay2020 – Day 13: Couple
Posted by Runeslinger on August 13, 2020 · 2 Comments
With the first two Ghostbusters film as a guide, at a certain point in interaction with the supernatural, someone or something gets possessed. For today’s out-of-sequence response to #RPGaDay2020 we do not get to rest or to get to the rest like everyone else. Instead, the partly trepid, partly intrepid ghostbusters must wrestle with a … Continue reading →
Filed under Playing in Games, Running Games, The Blog · Tagged with #RPGaDay2020, RPG, RPGaday, runeslinger
#RPGaDay2020 – Day 10: Want
Posted by Runeslinger on August 10, 2020 · 1 Comment
This entry continues the ghostbusters’ antics and off-beat progress through the list of prompts. Today, though, we temporarily sync with the expected prompt in Area 10 after having taken a detour through the mid to high 20 Areas, thanks to the features of the map infographic below. When last we saw our other three ghostbusters, … Continue reading →
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#RPGaDay2020 – Day 6: Lever
Posted by Runeslinger on August 6, 2020 · 1 Comment
With Grey, Dieter, and Diego in the grip of animated vines, now seems like the perfect time for a more decisive cut to Dunhill down in Area 25. That means the prompt for today will be out of numerical order, but it is coming at just the right time for our exploration of this scene … Continue reading →
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#RPGaDay2020 – Day 2: Change
Posted by Runeslinger on August 2, 2020 · 1 Comment
Following the intense whir of Diego Spencer’s PKE meter, keeping a wary eye out in case the spindly arms on its sides sit up and take notice, the ghostbusters find themselves drifting into a loose and single-file line as they slowly cross asphalt toward the complex. One by one they step cautiously onto the crumbling … Continue reading →
Filed under Playing in Games, RPGaday, Running Games, The Blog · Tagged with roleplaying games, RPGaday, RPGaDay2020, runeslinger
Alternate Infographic for RPGaDay 2020
Posted by Runeslinger on July 12, 2020 · 2 Comments
Last year, to help shake things up for the event, I proposed presenting the infographic for #RPGaDay as a hex map that might bring back good memories of hex crawling, playing BattleTech, or any of the other great uses gaming gives us for hex paper. That let us explore the prompts in linear order, use … Continue reading →
Filed under Playing in Games, RPGaday, Running Games, The Blog · Tagged with RPGaday, RPGaDay2020






