The Light that Never Warms (All for One: Regime Diabolique) – Campaign Report 1
This is the first installment of reports for my current face-to-face campaign which is using Triple Ace Games’ excellent All for One: Regime Diabolique. For those unfamiliar with this amazing game, it uses the Ubiquity Roleplaying System from Exile Games Studio (makers of Hollow Earth Expedition) which TAG has licensed for this property and several … Continue reading
Hair of the Dog – Act V Scene 1 – Battle of Beasville – MD
These entries comprise the official turn resolution posts for Act V Scene 1 of our PBeM-run A Time of War Mechwarrior RPG campaign entitled Hair of the Dog. This scene encapsulates the entire urban aspect of the Battle for the port city of Beasville on the planet Oliver – a Marik industrial world recently annexed … Continue reading
Hair of the Dog – Act V Scene 1 -Battle of Beasville – BT
These entries comprise the official turn resolution posts for Act V Scene 1 of our PBeM-run A Time of War Mechwarrior RPG campaign entitled Hair of the Dog. This scene encapsulates the entire urban aspect of the Battle for the port city of Beasville on the planet Oliver – a Marik industrial world recently annexed … Continue reading
Hair of the Dog Act V Scene 1 – Battle of Beasville – CH:L
These entries comprise the official turn resolution posts for Act V Scene 1 of our PBeM-run A Time of War Mechwarrior RPG campaign entitled Hair of the Dog. This scene encapsulates the entire urban aspect of the Battle for the port city of Beasville on the planet Oliver – a Marik industrial world recently annexed … Continue reading
Battletech Lunchtime Challenge
An Experiment Having just gotten the Big Box o’ Battletech in the mail, but having few opportunities to break it out to use for anything other than my PBeM, it occurred to me to make some use of my languishing Youtube Channel and try an experiment: Lunchtime Battletech Challenge I will post an objective, opposing … Continue reading