Mechwarrior PBeM Report 3: Hair of the Dog

This entry continues the third scene of the Hair of the Dog PBeM Mechwarrior Campaign, entitled Hand that Feeds. This portion of the scene is where the characters’ paths once again converged and they continued their headlong plunge into the swift moving waters of insurrection and revolt.  The campaign is being played using the 4th Edition … Continue reading

Mechwarrior PBeM report – Interlude: Hair of the Dog

 Interlude: Drunken ‘Mech Talk Cacophony Club, Hanburton 4:22am, September 5, 3028 Luke: “You know this planet has the makings of some one-off mech designs. I’ve always been a fan of the more versatile mech over the specialists they seem to produce these days. The Griffin factory for example. Wonderful fire support mech, but everyone is … Continue reading

Mechwarrior PBeM report: Scene 2 – Ambush

Hair of the Dog – Scene II AMBUSH! Hanburton Lowlands (Simulation) July 14, 3028 – 2:29pm 2:29:00pm Twin AC/10 rounds narrowly miss Lance Commander Lucas ‘Cool Hand Luke’ Rom’s Shadowhawk as it jumps to the northern plateau. The attacking lance consists of a Hunchback now seeking to use surprise and terrain to close on MadDog’s … Continue reading

Mechwarrior PBeM Report 2c ~ Hair of the Dog

This actual play report is the dramatized version of Scene 2, Part 1 – as experienced by Velika ‘Blowtorch’ Kadlec. This flashback mech combat scene began in media res on the heels of the introductory scene of the campaign wherein the characters discovered their planet had just been annexed by the forces of the Lyran Commonwealth. For … Continue reading

Mechwarrior PBeM Report 2b ~ Hair of the Dog

This actual play report is the dramatized version of Scene 2, Part 1 – as experienced by Lucas ‘Cool Hand Luke’ Rom. This flashback mech combat scene began in media res on the heels of the introductory scene of the campaign wherein the characters discovered their planet had just been annexed by the forces of the Lyran … Continue reading

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