The Podcast- On #RPGaDAY2026 Days 17-31
- On #RPGaDAY2026 So far: Days 1-16
- #RPGaDAY2026 and some Brief Updates
- On Suspected Inspirations for the Delta Green RPG with Jason Connerley
- A friendly conversation about natural-feeling characters with SettingFirstRPG
- A Friendly Conversation on Character Social Inequality in RPGs
- A Frightfully Cheerful Conversation on Horror and Comedy
- On the idea of a "Better Game"
- On what might be in a name, and Listener Calls
- Biting the Bullet with Jason Hobbs [video]
Hooded Lantern
Clipping Service
Whispers in Darkness
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Serial Setting 2 ~ Week 24
The Casting Shadows blog’s second Serial Setting has been appearing in weekly installments for a 6-month run for which this is the last entry. This series was focused on providing basic details for heroic pulp adventures for the Ubiquity Roleplaying System as presented in Hollow Earth Expedition and to a much lesser extent Leagues of Adventure. These ideas, set … Continue reading →
Filed under Daring Tales, Hollow Earth Expedition, Serial Settings, Ubiquity · Tagged with casting shadows, Hollow Earth Expedition, korean peninsula, Plot Ideas, pulp adventures, roleplaying system, Serial Settings, Story Hooks, Ubiquity
Walking in Gumshoes ~ Investigating
For all intents and purposes, our three characters are now in the thick of investigating our first crime scene for our Mutant City Blues campaign. We opened in the Montreal Heightened Crime Units bullpen, where the three of us were assigned a homicide case at a local culinary landmark. We have spent the last two weeks … Continue reading →
Shadowscast Episode 6
This episode has been delayed for a few months and as such has expanded to nearly twice its normal expected size. No guests were harmed in the filming of this episode, but one crane was filmed without his permission while stalking three-eyed fish. Topics for this Shadowscast range from a look at some GameScience dice … Continue reading →
Filed under Running Games, Shadowscast · Tagged with casting shadows, Character Development, gamescience dice, Role-playing game, RPG, running games, setting development, Shadowscast
Saturday Seed ~ 116 (Dungeon Crawl Classics)
Although no doubt easily planted in any fantasy setting with varying degrees of work, this week’s small story seed is for Dungeon Crawl Classics. I have been intending to put one out for this game solely because I enjoyed reading it so much. After much delay, here it is. As I mentioned last week, I … Continue reading →
Filed under Infectious Plots, Saturday Seeds · Tagged with dungeon crawl classics, fantasy campaigns, Plot Hooks, roleplaying, Story Ideas
Serial Setting 2 ~ Week 23
The Casting Shadows blog’s second Serial Setting appears in weekly installments and is scheduled for a 6-month run in which less only this and one other post remains. This series is focused on providing basic details for heroic pulp adventures for the Ubiquity Roleplaying System as presented in Hollow Earth Expedition and to a much lesser extent Leagues of … Continue reading →
Filed under Daring Tales, Hollow Earth Expedition, Serial Settings, Ubiquity · Tagged with casting shadows, Hollow Earth Expedition, korean peninsula, Plot Ideas, pulp adventures, roleplaying system, Serial Settings, Story Hooks, Ubiquity
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Livre d’Eibon
- From a certain point of view… On RPGs.
- #RPGaDAY: Day 31 – Edge (Ability; Fair; Continuum)
- #RPGaDAY2026 – Some Memorable Responses
- #RPGaDAY: Day 30 – Pride (Emotion; Blessed; Space: 1999)
- #RPGaDAY: Day 29 – Labor (Emotion; Effort; Space: 1999)
- #RPGaDAY: Day 28 – Devotion (Emotion; Charity; Space: 1999)
Colours out of Space
Bletherad Public Library
Splats
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