Posted by Runeslinger on March 17, 2012 · Leave a Comment
This week’s seed is for the quietly great game world envisioned for Brass & Steel. It is suitable for an established group, or experienced characters that are lacking sufficient reason to work together. The Seed A former designer of arms and equipment for the government, now in supposed retirement on psychological grounds, may be up … Continue reading →
Posted by Runeslinger on March 16, 2012 · Leave a Comment
The Casting Shadows blog’s second Serial Setting is set to run once a week over a six-month period, and provide details for heroic pulp adventures set across the peninsula, present a fictionalized community oppressed by faceless enemies and their own countrymen, and suggest routes, leads, and hooks for GMs to entice groups based elsewhere in … Continue reading →
Posted by Runeslinger on March 10, 2012 · 2 Comments
This week’s seed is for Shadowrun, and it focuses on the healthy paranoia of runners. The seed PCs lacking in the paranoid perception department will find themselves fighting for their lives in a devastated building brought down by a very slick crew. Planting the seed This seed is appropriate for an established campaign and cast … Continue reading →
Posted by Runeslinger on March 9, 2012 · 1 Comment
Our second Serial Setting begins this week. NPCs presented during the course of the serial setting will conform to the Ubiquity rules and the setting itself will conform to the pulp stylings of Hollow Earth Expedition. Our location is a fictional town on the West coast of Korea in the year 1936. Revolutionary stirrings among a people nearing their 30th … Continue reading →
Posted by Runeslinger on March 3, 2012 · 2 Comments
This week’s seed is for Call of Cthulhu, and is intended to serve as a launching pad for investigations which leave the ‘normal’ world behind, or the turning point in a campaign where the Investigators realize they are in too deep and it is time to get the hell out of Dodge. The seed The … Continue reading →