Serial Setting 2 ~ Week 19
Posted by Runeslinger on July 14, 2012 · Leave a Comment
The Casting Shadows blog’s second Serial Setting appears in weekly installments and is scheduled for a 6-month run which is nearly over. This series is focused on providing basic details for heroic pulp adventures for the Ubiquity Roleplaying System as presented in Hollow Earth Expedition and to a much lesser extent Leagues of Adventure. These ideas, set in a … Continue reading →
Saturday Seed ~ 112 (Serenity)
Posted by Runeslinger on July 14, 2012 · 2 Comments
This week’s seed is for the Serenity / Firefly based roleplaying game from MWP. The Cortex system which supports the game has come a long way since this game’s release and its subsequent discontinuation, but the heart and soul of the game live on undaunted. The seed The characters have done a job and rightfully expect … Continue reading →
Category Saturday Seeds, Serenity · Tagged with Cortex, Firefly, Plot Hooks, roleplaying, Serenity, Story Ideas
The Light that Never Warms (All for One: Regime Diabolique) – Campaign Report 6
Posted by Runeslinger on July 12, 2012 · Leave a Comment
Campaign: The Light that Never Warms Story Two: I Came for the Waters Session 2 Scales of the Dragon This is the sixth installment of reports for my current face-to-face campaign using Triple Ace Games’ fantastic All for One: Regime Diabolique ~ a game of supernatural intrigue and swashbuckling action in a dark reflection of 17th … Continue reading →
Category All for One Actual Play, All for One: Regime Diabolique, Campaign Recaps, Live Game Report, Running Games, Ubiquity · Tagged with Actual Play, All for One, Role-playing game, roleplaying, Ubiquity
Walking in Gumshoes ~ Setting and Set-up
Posted by Runeslinger on July 10, 2012 · 3 Comments
According to the GM, we are perilously close to starting our campaign of Mutant City Blues by Pelgrane Press. The GM has been encouraging a collaborative approach for laying the foundations of the setting, and so I think it is best to start this second entry on playing Mutant City Blues (MCB) with that before the … Continue reading →
Saturday Seed ~ 111 (Hollow Earth Expedition)
Posted by Runeslinger on July 7, 2012 · Leave a Comment
This week’s seed is for HEX, but can easily be repurposed for many types of ‘modern’ settings that include a strong journalistic tradition. The seed After attracting a certain amount of notice in private circles, making both friends and enemies in their own fields and in fields in which they have cause and opportunity to come … Continue reading →



