Serial Setting 2 ~ Week 21
Posted by Runeslinger on July 27, 2012 · Leave a Comment
The Casting Shadows blog’s second Serial Setting appears in weekly installments and is scheduled for a 6-month run of which only 1 month remains. This series is focused on providing basic details for heroic pulp adventures for the Ubiquity Roleplaying System as presented in Hollow Earth Expedition and to a much lesser extent Leagues of Adventure. These ideas, set … Continue reading →
Assessing Group Performance
Posted by Runeslinger on July 26, 2012 · 9 Comments
Perception shapes reality, but sadly individual perception shapes only an individual’s reality to any great degree. I say sadly, not because I long for the chaos such a totally mutable world would bring with it, but because many of us remain trapped in glass rooms for 1 in the Hotel of the Real, thinking that our perception … Continue reading →
Category Preparation and Preparedness, Technical Questions, The Blog · Tagged with gaming, playing in games, Role-playing game, roleplaying, RPG, running games, signal loss
Serial Setting 2 ~ Week 20
Posted by Runeslinger on July 20, 2012 · Leave a Comment
The Casting Shadows blog’s second Serial Setting appears in weekly installments and is scheduled for a 6-month run of which only 1 month remains. This series is focused on providing basic details for heroic pulp adventures for the Ubiquity Roleplaying System as presented in Hollow Earth Expedition and to a much lesser extent Leagues of Adventure. These ideas, set … Continue reading →
OSR or OGRe?
Posted by Runeslinger on July 20, 2012 · 4 Comments
Old Dog on the prowl As those with any familiarity with this blog will know I have been focused pretty heavily on running games with the Ubiquity roleplaying system for almost two years now. One interesting side effect of that which I noticed this week was that other systems are starting to look awfully slow … Continue reading →
Walking in Gumshoes ~ Casting and Creating Characters
Posted by Runeslinger on July 16, 2012 · 1 Comment
It turns out we were more than perilously close to starting our campaign of Mutant City Blues by Pelgrane Press last week, it began within moments of my posting this article. I really wasn’t expecting it to have started before the end of that week, so that was a great surprise. In sensible fashion, we began with the assignment … Continue reading →






