#RPGaDAY: Day 28 – Devotion (Emotion; Charity; Space: 1999)
Posted by Runeslinger on August 28, 2026 · Leave a Comment
I started doing #RPGaDAY near the end of its first August more than a decade ago. I have returned to it every year since, and not just because I soon partnered with David Chapman, the event’s creator. There is something about sharing our positive experiences with RPGs which highlights some of the best connections we have within the circles of gamers we enjoy. I mean moments like when a new game transitions to the game you now know inside and out, or when you get a friend to try gaming for the first time, or try this game you and some other friends have been enjoying, or find a new friend in the group of strangers whose initial connection was just some game they were interested in. Like any hobby which fulfills us and helps us exercise our skills and talents, I think we grow devoted to this one and to the people we enjoy it with. So, here we are on Friday, August 28th, Day 28 of #RPGaDAY2026 and once again the gamut of prompts and responses has almost been run. There are but three days left in this year’s event. This week’s filter is emotion. The filter for Friday is loving and giving. The prompt is devotion. The game I have been looking at this week to share thoughts on the notion of characters in RPGs has been Space: 1999.
Filed under 2D20, RPGaday, Space: 1999, The Blog · Tagged with 2D20, All for One, roleplaying, roleplaying games, RPG, RPGaDAY2026, Space: 1999, ttrpg
#RPGaDAY: Day 27 – Hunger (Emotion; Far to Go; Space: 1999)
Posted by Runeslinger on August 27, 2026 · Leave a Comment
This is the 27th day of #RPGaDay2026 and our long journey of positive reflections on our hobby is nearly done. Less than a handful of days remain. For most of those remaining days I will be responding using Space: 1999 by Modiphius. The weekly filter we will have until Sunday is Emotion. Today’s daily filter is brought to us by a traveler born on a Thursday who has thus found themselves with far to go, rather like our beloved but beleaguered Moonbase Alpha. Our prompt today is hunger.
Filed under The Blog, RPGaday, Space: 1999, 2D20 · Tagged with 2D20, All for One, roleplaying, roleplaying games, RPG, RPGaDAY2026, Space: 1999, ttrpg
#RPGaDAY: Day 26 – Regret (Emotion; Woe; Space: 1999)
Posted by Runeslinger on August 26, 2026 · Leave a Comment
This is the 26th day of #RPGaDay2026 and it is the third day of my week of responding to the prompts using Space: 1999 by Modiphius. Guiding this whole week is the filter “Emotion” and specifically framing today’s prompt is the daily filter ‘Woe’ brought to us by Wednesday. The prompt itself is “Regret,” which I think carries a lot of resonance with the original series. Let’s get to it, shall we? We don’t want to keep our emotionally woeful regret waiting, do we? Besides, if we wait too long the distances will be too great and we won’t be able to reach Alpha and how would that make us feel?
Filed under 2D20, RPGaday, Space: 1999, The Blog · Tagged with 2D20, All for One, roleplaying, roleplaying games, RPG, RPGaDAY2026, Space: 1999, ttrpg
#RPGaDAY: Day 25 – Familiarity (Emotion; Grace; Space: 1999)
Posted by Runeslinger on August 25, 2026 · Leave a Comment
This is the 25th day of #RPGaDay2026. It’s a Tuesday, and today is the first day of the final 7 days of the event. This version of the event was mainly keyed to memories of or thoughts about people, either characters or fellow players, and this final week digs into some rich veins for that perspective. Whether we have been using the prompts to talk about general RPG things, demonstrating one or more specific RPGs, sharing character creation, or inspiring some kind of art, all of the prompts are about the experiences which arise from playing these amazing games and interacting with the amazing people who play them. This week’s filter for considering the prompts is Emotion. Today’s child is full of Grace so that is our daily filter. Our prompt for the day is Familiarity.
Filed under 2D20, RPGaday, Space: 1999, The Blog · Tagged with 2D20, All for One, roleplaying, roleplaying games, RPG, RPGaDAY2026, Space: 1999, ttrpg
#RPGaDAY: Day 24 – Distance (Emotion; Fair; Space 1999)
Posted by Runeslinger on August 24, 2026 · Leave a Comment
This is the 24th day of #RPGaDay2026 and when I looked last night the Moon was still with us, but for the purposes before us this “Emotional” week we will have to accept the notion that a terrible accident on the far side of the Moon has propelled our beloved satellite on a course away from us and on into a galaxy of adventure – and a lot of peril. With that odd notion accepted, we are ready to embrace a licensed RPG which is as willing to address physical heroism as it is psychological pressure – Space: 1999. Today’s look at the Space: 1999 RPG, an application by Modiphius of 2D20 to the dramatic 70s SFTV series by Anderson Entertainment, uses the very appropriate prompt ‘Distance’ and our daily filter, this being Monday, is of course, Fair of Face.
Filed under 2D20, RPGaday, Space: 1999, The Blog · Tagged with roleplaying, RPG, All for One, roleplaying games, ttrpg, RPGaDAY2026, Space: 1999, 2D20








