Saturday Seed ~ 183 (A Time of War)
Posted by Runeslinger on November 23, 2013 · Leave a Comment
This Saturday Seed presents an idea for A Time of War, pitting units against adversity and an unknown prize. The seed Two small units, cut off from their own forces, and pitted against each other in a game of attrition and endurance on a barren rock only of value on a strategic map, find themselves … Continue reading →
Filed under A Time of War, Battletech, Battletech / Mechwarrior, Running Games, Saturday Seeds · Tagged with A Time of War, Battletech, Mechwarrior, Plot Idea, roleplaying, Story Hook
Saturday Seed ~ 182 (Hawkmoon)
Posted by Runeslinger on November 16, 2013 · Leave a Comment
This Saturday Seed presents an idea for the other game in Chaosium’s old Eternal Champion line, Hawkmoon. Not as successful as Stormbringer, it is still a gem of a product in its own right. The seed In the wake of several unexpectedly unsuccessful military actions, agents from Gran Bretan extend diplomatic overtures to foreign nobles … Continue reading →
Filed under BRP, Hawkmoon, Saturday Seeds, Stormbringer · Tagged with Chaosium, Dorian Hawkmoon, Eternal Champion, Hawkmoon, Plot Idea, roleplaying, Stormbringer, Story Hook
HEX Contest Winners
Posted by Runeslinger on November 1, 2013 · 2 Comments
They say that quality is more important than quantity, particularly if you are afflicted with too much or too few of something. Despite the large number of page reads for the Hollow Earth Expedition Character Creation Contest, there were few entrants. Fortunately for me, those few submissions were intriguing and serve as a fine demonstration … Continue reading →
Filed under Casting the Shadows, Hollow Earth Expedition, The Blog, The Gamers, Ubiquity · Tagged with Games, Hollow Earth Expedition, roleplaying, Ubiquity
Saturday Seed ~ 175 (Broken Rooms)
Posted by Runeslinger on September 28, 2013 · Leave a Comment
This Saturday Seed returns, after too long away, to the amazingly rich game, Broken Rooms. This is a very, very short one, but it has legs… long, disjointed ones which are fit to carry you where you may not have expected to go, and will not, without sacrifice, carry you back. The seed As noted … Continue reading →
Filed under Broken Rooms, Saturday Seeds · Tagged with Broken Rooms, Plot Ideas, Role-playing game, roleplaying, Story Hooks
Games that don’t happen
Posted by Runeslinger on August 24, 2013 · 2 Comments
Life has a lot of ways of nudging events so that games don’t happen. There are periods where we can confound life’s intent to spoil our fun and gratification, but that still leaves a lot of time where life wins. Living in Korea was once a source of gamelessness for me, but I learned how … Continue reading →
Filed under Morrow Project, Mutant City Blues, Reports, Running Games, The Blog · Tagged with gaming, live report, morrow project, Role-playing game, roleplaying, running games, Story Ideas, The Morrow Project





