#RPGaDAY: Day 14 – Regard (Associates; Charitable; WILD)

This is the 14th day of #RPGaDay2026 and it is Friday. We dodged a bullet with yesterday not falling on this date! Today our prompt is Regard and the tone shifts from some of the darker prompts of earlier this week. Our weekly filter is still the very neutral ‘Associates.’ I guess it is up to you how to take the remaining daily filters. Today’s is ‘Loving and Giving,’ so that is harder to turn to the dark side, as it were.

#RPGaDAY: Day 13 – Strain (Associates; Distance; WILD)

This is the 13th day of #RPGaDay2026. I have been finding lots of interesting and thoughtful posts out there to recommend and share, as well as insightful and quirky short ones. It’s always fascinating to see how people respond to what they see suggested in the prompts. This year, with weekly filters such as this week’s ‘Associates,’ and the daily filters like today’s ‘Far to Go,’ each daily prompt or daily question can be put into different contexts, dealt with on their own, or used to inspire something else. Today’s prompt is strain, and at this point in a monthly challenge it is normal and understandable to start feeling some. Fortunately, with a game like WILD to support my responses this week, I am not feeling any. Let’s get into it!

#RPGaDAY: Day 12 – Loss (Associates; Woe; WILD)

This is the 12th day of #RPGaDay2026. Our weekly filter is Associates, and the daily filter is ‘Woe.’ The prompt for today is ‘Loss.’ We are doubling down on the sadness it seems, but on the bright side, this woe is the fun woe, because it is RPG woe not real woe. This feels like the ideal time to add a reminder that RPGaDAY is all about celebrating our hobby and putting a lot of positive messages about roleplaying games out into social media to shift the tone of conversation for the month of August and hopefully beyond. Amazing things happen during the event. This year, I have already seen bursts of creativity for game supplements, ongoing reviews of lesser-known but very cool games, tremendous art, and of course the main course of great stories by and about gamers doing fantastic things.

#RPGaDAY: Day 11 – Tact (Associates; Grace; WILD)

This is the 11th day of #RPGaDay2026. We are close enough to the middle of this month-long event to see it waiting for us at the end of the week. Yesterday we took our first look at how characters are conceived in WILD. Today we will continue to look for Clarity (a little in-joke, there), keeping in mind our weekly filter of Associates, and the daily filter of ‘Grace.’ The prompt for today is ‘Tact.’ You might be remembering right now that last week when we hit the Grace filter for Tuesday we added a scenic leg to our journey by adding our dog Grace to the proceedings. This week is no different~

#RPGaDAY: Day 10 – Secret (Associates; Fair; WILD)

The tenth day of #RPGaDay2026 invites us to take a dream journey through one of the cool games designed by the founder of RPGaDAY, David F. Chapman. The game is called WILD and it pits its characters against the perils of dreams using a direct line to our imagination and creativity: a custom 78-card tarot deck. On this first day of our trip beyond the wall of sleep, our underpinning concept is the weekly filter of Associates, and the daily filter of ‘Fair of Face.’ The prompt for today is ‘Secret.’

  • Revelations of Glaaki

  • Invocation

    Do not summon up that which you cannot also put down:

    runescastshadows at the intersection of Google and Mail.

    Find us on Google+

  • Role-Playing Stack Exchange