The Podcast- On #RPGaDAY2026 Days 17-31
- On #RPGaDAY2026 So far: Days 1-16
- #RPGaDAY2026 and some Brief Updates
- On Suspected Inspirations for the Delta Green RPG with Jason Connerley
- A friendly conversation about natural-feeling characters with SettingFirstRPG
- A Friendly Conversation on Character Social Inequality in RPGs
- A Frightfully Cheerful Conversation on Horror and Comedy
- On the idea of a "Better Game"
- On what might be in a name, and Listener Calls
- Biting the Bullet with Jason Hobbs [video]
Hooded Lantern
Clipping Service
Whispers in Darkness
-
Join 749 other subscribers
#RPGaDAY: Day 11 – Tact (Associates; Grace; WILD)
This is the 11th day of #RPGaDay2026. We are close enough to the middle of this month-long event to see it waiting for us at the end of the week. Yesterday we took our first look at how characters are conceived in WILD. Today we will continue to look for Clarity (a little in-joke, there), keeping in mind our weekly filter of Associates, and the daily filter of ‘Grace.’ The prompt for today is ‘Tact.’ You might be remembering right now that last week when we hit the Grace filter for Tuesday we added a scenic leg to our journey by adding our dog Grace to the proceedings. This week is no different~
Filed under RPGaday, The Blog, WILD · Tagged with roleplaying, roleplaying games, RPG, RPGaDAY2026, ttrpg
#RPGaDAY: Day 10 – Secret (Associates; Fair; WILD)
The tenth day of #RPGaDay2026 invites us to take a dream journey through one of the cool games designed by the founder of RPGaDAY, David F. Chapman. The game is called WILD and it pits its characters against the perils of dreams using a direct line to our imagination and creativity: a custom 78-card tarot deck. On this first day of our trip beyond the wall of sleep, our underpinning concept is the weekly filter of Associates, and the daily filter of ‘Fair of Face.’ The prompt for today is ‘Secret.’
Filed under RPGaday, The Blog, WILD · Tagged with roleplaying, roleplaying games, RPG, RPGaDAY2026, ttrpg
#RPGaDAY: Day 9 – Privilege (Intellect; Blessed; Vagabonds of Dyfed)
The ninth day of #RPGaDay2026 sees us bidding farewell to our sometimes general and sometimes specific journey through the game Vagabonds of Dyfed. The game was created as a sort of adaptor which can facilitate the use of old scenarios and settings with a different system and procedures, the result of which allows for the focus to shift onto different information and experiences in both directions, while retaining stable access to the core feel of both. Ben Dutter does interesting work here, perhaps he was born on a Sunday. Today is Sunday and its prompt of Privilege ends this printed calendar week for August 2026 on our infographic. Our modifier today is Blessed and today is the last day we will be taking Intellect as a foundational principle in the responses. Tomorrow we move on to a new game, and a new modifier for the week. Please stay tuned for that, Dear Reader because who knows where all of that will take us!
Filed under 'Something' World, Fantasy, RPGaday, The Blog, Vagabonds of Dyfed · Tagged with roleplaying, roleplaying games, RPG, RPGaDAY2026, ttrpg
#RPGaDAY: Day 8 – Resolve (Intellect; Hard Work; Vagabonds of Dyfed)
The eighth day of #RPGaDay2026 gives us the prompt Resolve. The daily filter is the oh-so-familiar ‘works hard for a living.’ We are almost done with ‘Intellect’ as a modifier on responses, and likewise almost finished with our journey through Vagabonds of Dyfed. I realized yesterday as I finished up my entry for Day 7, that even though fantasy is quite low on my list of genre-appreciation, I have been enjoying integrating the sort of characters which interest me with the approach to play of this game, and the classic old school type of fantasy setting. That is a nice gift and the sort of positivity that I like to see crop up by surprise in RPGaDAY.
Filed under 'Something' World, Fantasy, RPGaday, The Blog, Vagabonds of Dyfed · Tagged with roleplaying, roleplaying games, RPG, RPGaDAY2026, ttrpg
#RPGaDAY: Day 7 – Mercy (Intellect; Charity; Vagabonds of Dyfed)
The seventh day of #RPGaDay2026 gives us the prompt Mercy. The daily filter is Friday’s vanishingly rare ‘loving and giving’ which we might think of as being truly charitable. We are closer to the end of this week’s use of ‘Intellect’ as a modifier on responses. Again, we take another step or two into Vagabonds of Dyfed’s approach to making the foundations of the hobby more accessible to a different set of players.
Filed under 'Something' World, Fantasy, RPGaday, The Blog, Vagabonds of Dyfed · Tagged with roleplaying, roleplaying games, RPG, RPGaDAY2026, ttrpg
-
Livre d’Eibon
Colours out of Space
Splats
#Leagues of Cthulhu #rpgaday2015 #RPGaDay2018 #RPGaDay2020 #RPGaDay2022 #RPGaDAY2023 Aces & Eights Actual Play All for One A Time of War Battletech Battletech Lunchtime Challenge Call of Cthulhu Campaign setting campaign world casting shadows Catalyst Game Labs Character creation Character Development Daring Tales Desolation fantasy settings Games gaming Hollow Earth Expedition Icons korean peninsula Leagues of Adventure live report Mechwarrior Mythic Britain Palladium Fantasy Play-by-mail game playing in games Plot Hooks Plot Ideas Pulp pulp adventures recap role-playing Role-playing game roleplaying roleplaying game roleplaying games roleplaying system RPG RPGaday rpgaday2017 RPGaDay2019 RPGaDay2021 RPGaDay2023 RPGaDAY2025 RPGaDAY2026 RPG Blog Carnival RPG Review Runequest RuneQuest 6 runeslinger running games Serial Settings setting development Shadowrun Shadowscast Star Wars Story Hooks Story Ideas sword and sorcery The Blog themes Thoughts Trinity ttrpg Ubiquity Ubiquity Roleplaying System World of DarknessLegal Notices
© 2010 to present~
Unauthorized use and/or duplication of this material without express and written permission from this blog’s author and/or owner is strictly prohibited.
Excerpts and links may be used, provided that full and clear credit is given to its author, Runeslinger, and this blog, Casting Shadows, with appropriate and specific direction to the original content.








