The Podcast- On #RPGaDAY2026 Days 17-31
- On #RPGaDAY2026 So far: Days 1-16
- #RPGaDAY2026 and some Brief Updates
- On Suspected Inspirations for the Delta Green RPG with Jason Connerley
- A friendly conversation about natural-feeling characters with SettingFirstRPG
- A Friendly Conversation on Character Social Inequality in RPGs
- A Frightfully Cheerful Conversation on Horror and Comedy
- On the idea of a "Better Game"
- On what might be in a name, and Listener Calls
- Biting the Bullet with Jason Hobbs [video]
Hooded Lantern
Clipping Service
Whispers in Darkness
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Do we, in truth, need Truth?
I am a big fan of truth. I have all their albums. I have been a fan of truth for so long it has gone in and out of vogue more times than I can count. Of course, I was an English major so there is some veracity to the claims that I may not … Continue reading →
Filed under Playing in Games, Running Games, The Blog, Themes and Intentions · Tagged with Game, gaming, Narration in Roleplaying Games, player agency, Role-playing game, roleplaying games, Simulation in Roleplaying Games
Saturday Seed ~ 142 (Call of Cthulhu)
This week’s seed is a troublesome little creeper for Call of Cthulhu which will work its way through the dirt to the characters whether they want to tangle with it or not. My Saturday Seeds also reappear on Ancient Scroll on random Saturdays~ The seed The seed entails the characters getting embroiled in a vice … Continue reading →
Filed under Call of Cthulhu, Leagues of Adventure, Saturday Seeds · Tagged with Call of Cthulhu, Leagues of Adventure, Plot Ideas, roleplaying, Story Hooks
Genre and the Modern Prometheus
Consciously, or unconsciously what we do as a group of players in a roleplaying game gives shape to a specific genre. There is no escape. In our quest for a good time, our actions and interactions as an amalgam of players, characters, GM, and non-player characters create a fictional world we own perhaps even more … Continue reading →
Filed under Preparation and Preparedness, Running Games, Technical Questions, The Blog, Themes and Intentions · Tagged with Call of Cthulhu, Character Development, Role-playing game, RPG, setting development
Saturday Seed ~ 141 (Leagues of Adventure)
This week’s seed is for an adventure and exploration style game which to my mind means Leagues of Adventure or Hollow Earth Expedition. I am leaning toward Leagues of Adventure for this one as the added social complications of the Victorian period will heighten the tension. My Saturday Seeds also reappear on Ancient Scroll on … Continue reading →
Filed under Leagues of Adventure, Saturday Seeds · Tagged with Hollow Earth Expedition, Leagues of Adventure, Plot Ideas, Role-playing game, Story Hooks, Ubiquity
Shadowscast Episode 10
This tenth episode of Shadowscast, the last of Volume 1 and a year of presenting ideas in this way, presents many short segments on Korea ranging from the mundane to the threatening with a side order of delicious, a few short unboxing clips from the last few months, one segment offering a short overview on … Continue reading →
Filed under All for One: Regime Diabolique, Casting the Shadows, Desolation, Hollow Earth Expedition, Leagues of Adventure, Leviathans, Playing in Games, Reports, Running Games, Shadowscast, Ubiquity · Tagged with gaming, Korea, Role-playing game, roleplaying, RPG, setting development, Shadowscast, South Korea
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Livre d’Eibon
- From a certain point of view… On RPGs.
- #RPGaDAY: Day 31 – Edge (Ability; Fair; Continuum)
- #RPGaDAY2026 – Some Memorable Responses
- #RPGaDAY: Day 30 – Pride (Emotion; Blessed; Space: 1999)
- #RPGaDAY: Day 29 – Labor (Emotion; Effort; Space: 1999)
- #RPGaDAY: Day 28 – Devotion (Emotion; Charity; Space: 1999)
Colours out of Space
Bletherad Public Library
Splats
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