#RPGaday2015 – Day 21: Favorite RPG Setting

Day 21 of RPGaDay 2015 asks us to identify our favorite RPG setting. I imagined it would be tough to pick this one. I mean the games I most want to play are All for One: Regime Diabolique, and Leagues of Gothic Horror. The game I most want to run (today) is Aces & Eights. Yesterday … Continue reading →

#RPGaday2015 – Day 20: Favorite Horror RPG

Day 20 of RPGaDay asks us to identify our favorite horror RPG. I could prevaricate, but I do not think it would fool anyone. My favorite horror game, ever, is Call of Cthulhu. Lots of other games have been built for the genre of horror, some building on Sandy Petersen’s work with Call of Cthulhu, some … Continue reading →

#RPGaday2015 – Day 19: Favorite Supers RPG

The question for today, Day 19, asks us to identify our favorite supers RPG. I enjoy a good superhero game, and will often track them down just to read how they approach the genre and character-building. I do not have exhaustive experience with all the top supers games out there, and there are a few major … Continue reading →

#RPGaday2015 – Day 18: Favorite SF RPG

The question for today, Day 18, asks us to identify our favorite SF RPG. Although my gaming interests lie in this direction much more than yesterday’s topic, over the years I have not managed to play in very many SF games. There was even a period in my D&D days where I wasn’t sure that RPGs … Continue reading →

Luther Arkwright ~ part 3: Mechanics

This third of three installments in our short series on Luther Arkwright: Roleplaying Across the Parallels will look at a sampling of mechanics and attributes for expanding the solid foundation of the RuneQuest 6th Edition core rules into  a modern or futuristic setting, as well as a look at the system for including learned mystical abilities. Dependencies One of … Continue reading →

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