Mechwarrior: Hair of the Dog ~ Pt. 4

The campaign is ready to start, with an initial cast of three players. One player is in Aberdeen, Scotland, two in Montreal, Canada, and I am in Seoul, Korea. While there will no doubt be tables in play, it will not be face-to-face in the truest sense of the word. Basic gameplay will be conducted … Continue reading

Icons: Waters of Casablanca

My proposed Icons Campaign, Waters of Casablanca, (otherwise known as ‘I was misinformed’) has gotten the short shrift these past few weeks as planning moves into high gear for the Mechwarrior Campaign, and as my deep interest in the Ubiquity system in general, and All for One: Regime Diabolique grows into a dangerous obsession. We … Continue reading

Mechwarrior: Hair of the Dog ~ Part 3

Hair of the Dog Things are progressing smoothly with preparations for my Mechwarrior RPG campaign despite an upswing in business and my enthusiasm for so many games at once (All for One, Mechwarrior, Hollow Earth Expedition, Palladium Fantasy, and now Desolation). Catching Up It has been difficult to ride the crest of the massive information … Continue reading

Saturday Seed ~ Halloween

This special Holiday Edition Saturday Seed is for Palladium Fantasy. I think horror games get over-used as one-shots or get abused with added gore during this special time of year, and I prefer to think of things to do with other games for Halloween gaming. This entry will be written with a small group of … Continue reading

15 Enduring and Impressive Games in 15 minutes

I have been seeing this idea to blog about 15 games which left a lasting impression, listed out in less than 15 minutes on many of my frequently read blogs. I usually don’t ride along with these sorts of thematic bandwagons, but this one – and the arc of similarities and differences from blog to … Continue reading

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