Saturday Seed ~ 42 (HEX)

This week’s seed is for Hollow Earth Expedition, and is not entirely new; the core idea has been up on the Exile Game Studios forum for about a month, but I have  fiddled with it a very little bit, and stripped it of some of the specifics for which it was written to answer, so … Continue reading →

Serial Setting 1: Week 16 ~ Ubiquity

This is the 16th weekly instalment of this year’s Serial Setting project, and it adds more to my island setting in the South Pacific intended for use with Hollow Earth Expedition or Daring Tales of Adventure. Ostensibly a corporate holding off the usual shipping lanes, known to savvier career sailors in the region as a possible refuge between Pitcairn … Continue reading →

Turning the Wheel

http://shutupandwhisper.deviantart.com/art/The-Hermit-74339781

This contribution to the March RPG Blog Carnival is really nothing more than a small suggestion which tries to suggest a means of bringing a healthy balance of the interrelationship of living and dying to the stories into which a group invests their time. What sort of game could we have if the characters played … Continue reading →

Serial Settings: Week 15 ~ Ubiquity

This, the 15th weekly instalment of this year’s Serial Setting project, adds more to my slowly developing island setting in the South Pacific, intended for use with Hollow Earth Expedition or Daring Tales of Adventure. Ostensibly a corporate holding off the usual shipping lanes, known to savvier career sailors in the region as a possible refuge between Pitcairn and French Polynesia, the Windlet … Continue reading →

To Live and Die in Roleplay

When I saw the announcement on Campaign Mastery that the RPG Blog Carnival theme for March was an open one covering the breadth of Life and Death in RPGs, my first thought was to wonder how many of the posts will focus on the latter half of the theme.  Despite how much the hobby has grown, it is … Continue reading →

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