Walking in Gumshoes
Posted by Runeslinger on July 7, 2012 · 5 Comments
As my Time of War PBeM enters its end phase, one of the players has graciously offered to run a campaign of Mutant City Blues by Pelgrane Press. I have been quite impressed by the elegance and quality of the releases for the various Gumshoe corebooks and product lines so this opportunity to explore the system in play is … Continue reading →
Category Campaign Recaps, Live Game Report, Mutant City Blues Actual Play, Technical Questions, The Blog · Tagged with GUMSHOE System, Play-by-mail game
Saturday Seed ~ 111 (Hollow Earth Expedition)
Posted by Runeslinger on July 7, 2012 · Leave a Comment
This week’s seed is for HEX, but can easily be repurposed for many types of ‘modern’ settings that include a strong journalistic tradition. The seed After attracting a certain amount of notice in private circles, making both friends and enemies in their own fields and in fields in which they have cause and opportunity to come … Continue reading →
Serial Setting 2 ~ Week 18
Posted by Runeslinger on July 6, 2012 · Leave a Comment
The Casting Shadows blog’s second Serial Setting appears in weekly installments and is scheduled for a 6-month run. This series is focused on providing basic details for heroic pulp adventures for the Ubiquity Roleplaying System as presented in Hollow Earth Expedition. These ideas, set in a fictionalized and mysticized version of the Korean peninsula in 1936, present a community … Continue reading →
Serial Setting 2 ~ Week 17
Posted by Runeslinger on June 30, 2012 · Leave a Comment
The Casting Shadows blog’s second Serial Setting appears in weekly installments and is scheduled for a 6-month run. This series is focused on providing basic details for heroic pulp adventures for the Ubiquity Roleplaying System as presented in Hollow Earth Expedition. These ideas, set in a fictionalized and mysticized version of the Korean peninsula in 1936, present a community … Continue reading →
Why do supplements feel like an anchor, not support?
Posted by Runeslinger on June 25, 2012 · 7 Comments
When I was a D&D player my cohorts and I had no access to much beyond the core books we had obtained from far-flung centers of population with amazing things like book and hobby stores. Core books had come to us from mail order, or older brothers who didn’t understand what the game was, or … Continue reading →
Category Casting the Shadows, Preparation and Preparedness, Running Games, The Blog · Tagged with running games, setting development, Technoir, Thoughts, Ubiquity Roleplaying System





