Serial Setting 1: Ubiquity ~ Week 12
This series of posts is intended to provide a quickly usable setting for busy GMs looking to run Daring Tales of Adventure or Hollow Earth Expedition. Each serial installment for the setting builds on, connects to, or in some way embellishes those that have gone before. Story seeds are liberally strewn throughout, and each entry features a location and a … Continue reading
Serial Setting 1: Ubiquity ~ Week 11
This series of posts is intended to provide a quickly usable setting for busy GMs looking to run Daring Tales of Adventure or Hollow Earth Expedition. Each serial installment for the setting builds on, connects to, or in some way embellishes those that have gone before. Story seeds are liberally strewn throughout, and each entry features a location and a … Continue reading
Serial Setting 1: Ubiquity ~10
This series of posts is intended to provide a quickly usable setting for busy GMs looking to run Daring Tales of Adventure or Hollow Earth Expedition. Each serial installment for the setting, builds on, connects to, or in some way embellishes those that have gone before. Story seeds are liberally strewn throughout, and each entry features a location and a … Continue reading
Serial Setting 1: Ubiquity ~ Week 9
This series of posts is intended to provide a quickly usable setting for busy GMs looking to run Daring Tales of Adventure or Hollow Earth Expedition. Each serial installment for the setting, builds on, connects to, or in some way embellishes those that have gone before. Story seeds are liberally strewn throughout, and each entry features a location and a … Continue reading
Serial Setting 1: Ubiquity ~ Week 8
This serial setting for Ubiquity continues with the third major community focal point for the Windlet Islands. This series of posts is intended to provide a usable setting for busy GMs looking to run Daring Tales of Adventureor Hollow Earth Expedition. 8. The House of Stars , Windlet Settlement, Greater Windlet Island If the activities of the … Continue reading



