Serial Settings 1: Ubiquity ~ Week 32
The entry this week for Serial Setting 1 for Ubiquity adds still another entry point into the lives of the residents of the mysterious Windlet Islands. The Serial Settings series of posts is intended to provide usable setting material for busy GMs. Series 1 is for those looking to run Daring Tales of Adventure or Hollow Earth Expedition. 32) The Stone, Fire, … Continue reading
Battletech Lunchtime Challenge 2 -Turn 6a
Turn 6 of the second Battletech Lunchtime Challenge opens as one of the very few in this endeavour with the attacking lance having initiative. While I was sure it would not last, the initiative result for Turn 7 also requires the Defender to move first. Will wonders never cease? The Atlas with annoyingly crafty wisdom took … Continue reading
Saturday Seed ~ 58 (A Time of War)
After a lot of internal debate, I have decided that this week’s seed will be for A Time of War, the Battletech RPG. There are a lot of seeds I want to share this week when usually just one or two seem appropriate. The site has been a little top-heavy with Battletech stuff lately, but … Continue reading
Battletech Lunchtime Challenge 2 -Turn 5b
Turn 5 of the second Battletech Lunchtime Challenge ended with a dead battery, but no other casualties. It also ended with the death of the losing streak for initiative for the Attackers… at least temporarily. The Atlas declared a charge and ran at the Jenner with all guns blazing, while the Jenner fired back with every … Continue reading
“Before-ing” the After: Desolation
On Sunday, our new group of gamers settled in to play the introductory session of our new Desolation campaign. While this is exciting, even more exciting is that I get to play. The campaign will be using a shared setting, and my part of that setting will not appear until later. Lucky me! Before The … Continue reading



