#RPGaDay2020 – Day 1: Beginning

DAY ONE STUFF: It has been RPGaDay in my time zone for 34 minutes as I begin this entry – the witching hour, if the witches have a flair for dramatically late entrances which will seem very early to some. As today is Day 1, I will devote some of this entry to a review … Continue reading

Heroes Save Villages

Yesterday, I sat down to chat (in the video conference sense) with Kevin Madison who hosts the Dungeon Musings YouTube Channel and Podcast. I contacted him because each year I notice him doing a fundraiser called Heroes Save Villages, and I thought it was long past time that I asked for (and shared) details about … Continue reading

Alternate Infographic for RPGaDay 2020

Last year, to help shake things up for the event, I proposed presenting the infographic for #RPGaDay as a hex map that might bring back good memories of hex crawling, playing BattleTech, or any of the other great uses gaming gives us for hex paper. That let us explore the prompts in linear order, use … Continue reading

Can I make my game better?

Not everyone asks this question, of course, but it – or some variation of it – is common enough. Sometimes, it’s just a feeling. A worry after a session, or a weight that builds as sessions dwindle in the rearview mirror. It’s a curious question isn’t it? It invites a series of other questions. What … Continue reading

SLA Industries – Recap 1

This post was initially intended for release back in November of 2019, but life took a turn. At this point, the group had undertaken two BPNs (paid duty assignments) and gotten a taste of just how bleak the World of Progress is, and how self-serving its people are. We have now met for play 6 … Continue reading

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