Saturday Seed ~ 62 (Call of Cthulhu)

This week I have been going back and forth on what sort of seed to put up. Technoir was finally released, so I wanted to get my transmission up, but in the end I decided to wait ‘til September for that. I have been swimming in a sea of Mechwarrior, so I have lots of ideas … Continue reading

Serial Settings 1: Ubiquity ~ Week 35

The entry this week for Serial Setting 1 for Ubiquity adds an additional entry point into the lives of the residents of the deadly Windlet Islands. The Serial Settings series of posts is intended to provide usable setting material for busy GMs. Series 1 is for those looking to run Daring Tales of Adventure or Hollow Earth Expedition. 35) The Echoing … Continue reading

Saturday Seed ~ 61 (All for One)

This week’s seed is another for All for One. Due to a moderate increase in gaming activity, and a massive increase in my normal work load, I still have not completed my first Technoir Transmission for Seoul, meaning I have to bring something else out of my files of seeds and ideas for this week’s … Continue reading

Serial Settings 1: Ubiquity ~ Week 34

The entry this week for Serial Setting 1 for Ubiquity adds an additional entry point into the lives of the residents of the deadly Windlet Islands. The Serial Settings series of posts is intended to provide usable setting material for busy GMs. Series 1 is for those looking to run Daring Tales of Adventure or Hollow Earth Expedition. 34) The 23 … Continue reading

Saturday Seed ~ 60 (Rocket Rangers!)

This week’s seed is in celebration of the release of the Rocket Rangers expansion for the Ubiquity Roleplaying System. There is something really magical and compelling about the Rocketeer, and this release really helps GMs bring this sort of high-flying, rocket-propelled action into focus. The seed: The squad is called to jet into position on … Continue reading

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