The 2-Hour Fuse: How NOT to run Pulp Adventures

Over the last few weeks, I have been gearing up to run the first session of Hollow Earth Expedition for my game group here in Seoul. This past Sunday was our trial run, and the playtest of a one-shot introductory scenario based in Shanghai that I have been writing with intent to share with other … Continue reading →

Mechwarrior PBeM Report 4c: Hand that Feeds (con’t)

This post continues the dramatized actual play report from the Mechwarrior ‘A Time of War’ RPG campaign ‘Hair of the Dog’ where PBeM Report 3 left off in its description of events as experienced by Mel ‘Mad Dog’ Winters. For details of the campaign and previous entries detailing the events therein, please start here. Hair of the … Continue reading →

Mechwarrior PBeM Report 4b: Hair of the Dog (con’t)

This post continues the dramatized actual play report from the Mechwarrior ‘A Time of War’ RPG campaign ‘Hair of the Dog’ where PBeM Report 3 left off in its description of events as experienced by Velika ‘Blowtorch’ Kaldec. For details of the campaign and previous entries detailing the events therein, please start here. Hair of the Dog … Continue reading →

Mechwarrior PBeM Report 4a: Hand that Feeds (con’t)

This post continues the dramatized actual play report from the Mechwarrior ‘A Time of War’ RPG campaign ‘Hair of the Dog’ where PBeM Report 3 left off in its description of events as experienced by Lucas ‘Cool Hand’ Rom. For details of the campaign and previous entries detailing the events therein, please start here. Hair … Continue reading →

Mechwarrior PBeM Report 3: Hair of the Dog

This entry continues the third scene of the Hair of the Dog PBeM Mechwarrior Campaign, entitled Hand that Feeds. This portion of the scene is where the characters’ paths once again converged and they continued their headlong plunge into the swift moving waters of insurrection and revolt.  The campaign is being played using the 4th Edition … Continue reading →

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