Battletech Lunchtime Challenge 2 -Turn 5b
Turn 5 of the second Battletech Lunchtime Challenge ended with a dead battery, but no other casualties. It also ended with the death of the losing streak for initiative for the Attackers… at least temporarily.

For want of a hex
The Atlas declared a charge and ran at the Jenner with all guns blazing, while the Jenner fired back with every weapon it carries. The Hermes threw in its remaining complement of weapons as well. To what effect? Take a look and see~
In the next clip, we begin Turn 6 with the declaration of the Atlas’ movement and potential firing options. Only two more turns remain until reinforcements arrive. Will they get here in time? Whose reinforcements will they be?
Turn 5B
Stay tuned!
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Curses! My poor math skills have resulted in this match NOT turning into Demolition Derby. *shakes fist at a cruel universe*
OK, movement. I shall declare yet another Run, turning left one hex, moving one hex into the trees, and then turning to the right two hexes.
Don’t worry, math skills probably aren’t important in the long haul. 😉
BF Wolfe pointed out that I did not roll for the 20+ damage sustained by the Atlas. I will add that to the beginning of the next clip.
Wait! The Jenner took a head hit! It needs to make a Consciousness check!
That isn’t in the clip? >:/ I had more problems with this Turn than I can count… battery died, people came to the door, the dog started barking for no reason every time I opened my mouth, and that was all before trying to convert an .skm video file (from my phone) to something even remotely useful….
The consciousness check was successful with a 12 that would have been nice to have had during the firing phase.
Thanks for letting me know I missed a step in the clip!
Don’t worry GB. there are three types of mathematicians: Those who can count, and those who can’t. I loved the thought of a charging atlas though. It gave me images like the steamroller scene in a fish called Wanda. 🙂